2D Animation

InstructorMd Jawad Mahmud Ratin2D Animation (Moho) & Rigging Expert

About This Course

Master 2D Character Animation with Moho through practical, industry-focused training. Learn vector drawing, character rigging, facial expressions, animation principles, walk cycles, camera techniques, and performance animation.

Create a fully rigged character and portfolio-ready animation project, and build a professional production workflow. Receive industry feedback, career guidance, and a certificate of completion. Top-performing students may also be considered for opportunities at Ogopogo Studios or on our 2D animated series Adventures in Mayapur. Learn skills to either add to your portfolio to get jobs or to create your own quality content. Stand out from AI slop with something unique and hand-made, or learn enough animation foundations to properly guide AI.

Modules Covered:

  1. Foundations & Workflow
  2. Vector Drawing Techniques
  3. Core Rigging Systems
  4. Character Assembly
  5. Expressive Systems
  6. Motion Principles
  7. Character Locomotion
  8. Cinematic Camera Tools
  9. Performance & Polish
  10. Final Showcase Project

Instructor

Md Jawad Mahmud Ratin

Md Jawad Mahmud Ratin

2D Animation (Moho) & Rigging Expert

Md Jawad Mahmud Ratin is a professional 2D animator specializing in Moho-based character rigging and animation. With deep expertise in vector drawing, rigging systems, and performance animation, he brings industry workflows directly into the classroom, guiding students from foundation techniques through to polished, portfolio-ready work.

Curriculum

10 Classes

10 weeks · Friday, 8:00 PM - 10:00 PM (Online)

Class 1: Introduction to Moho & 2D AnimationGet familiar with Moho software and the core concepts of 2D animation.
  • Overview of Moho interface and workspace
  • Introduction to vector drawing and layers
  • Understanding frame rate and timeline
  • The 12 principles of animation - overview
  • Setting up a basic scene
Class 2: Vector Drawing & Bone Rigging BasicsLearn to draw characters in Moho and set up a foundational bone rig.

Detailed topics will be added soon.

Class 3: Character Rigging - Body StructureBuild a complete, animation-ready body rig with proper joint control.
  • Rigging limbs with IK and FK
  • Creating control bones for body parts
  • Setting up rotation limits
  • Weighting and binding body layers
  • Testing full-body range of motion
Class 4: Character Rigging - Facial ExpressionsSet up expressive facial controls for emotion and dialogue.
  • Building a facial bone structure
  • Creating switch layers for expressions
  • Brow, eye, and mouth controls
  • Phoneme shapes for lip-sync
  • Testing transitions between expressions
Class 5: Timing, Spacing & Animation PrinciplesApply the 12 principles to create believable, expressive movement.
  • Timing and spacing in Moho graph editor
  • Anticipation, follow-through, and overlap
  • Squash and stretch for 2D characters
  • Slow in / slow out and easing curves
  • Practical: Bouncing ball and pendulum
Class 6: Walk Cycles & LocomotionCreate a polished walk cycle and apply it to a scene.
  • Walk cycle anatomy and key poses
  • Contact, down, passing, and up positions
  • Adding weight and personality to walks
  • Looping and offsetting body parts
  • Practical: Animating a walk across the screen
Class 7: Acting & Performance AnimationDirect a character to communicate emotion through body language.
  • Posing for readability and silhouette
  • Acting beats and character intention
  • Using arcs for natural movement
  • Overlapping secondary motion
  • Practical: Short acting scene
Class 8: Lip-Sync & Dialogue AnimationAnimate a character speaking a line of dialogue with full facial performance.
  • Breaking down audio into phonemes
  • Animating mouth shapes to audio
  • Syncing blinks and eye performance
  • Combining facial and body acting
  • Practical: Animate a 5-second dialogue clip
Class 9: Cinematic Camera & Scene CompositionUse Moho camera tools to frame and enhance animated scenes.
  • Camera movement basics in Moho
  • Composition rules for animated shots
  • Parallax and depth with layer ordering
  • Cutting and scene transitions
  • Setting up the final portfolio scene
Class 10: Final Project - Portfolio SceneComplete and polish a finished animation scene ready for your portfolio.
  • Final polish pass on animation
  • Adding sound and background elements
  • Rendering and export settings
  • Portfolio presentation tips
  • Showcase and peer review
Students and artists making puppets together inside the studio

Why Choose Ogopogo?

We provide comprehensive animation education with industry-leading instructors and cutting-edge techniques used in major studios worldwide.

  • Certificate of completion for all courses
  • Industry-standard software and techniques
  • Build a professional animation portfolio
  • Lifetime access to course materials and updates
  • Active community and networking opportunities
  • Career support and studio connections

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